Use of systems in Envrioments

Home
Most home computer systems will use microcomputers such as personal and mobile computers, these computers have low processing power as they do not require it. Most common forms of computers used in home environments are tablets, laptops, low end desktops and low power servers used for network attached storage.

Business
Businesses required more processing then home environments as they process much more data and have to have high security software running in order to protect their customer’s personal data and their own. They will use a range of different systems:
 * Microcomputers are used for most desktop and user machines, these are used most commonly by the staff at a business for day to day usage. They will be used for low power programs such as Microsoft office, different staff members may be provided machines with varied power depending on what job they have. An example of this is a graphics designer will be provided a better machine then an office worker who produces work documents in Microsoft Word.


 * Minicomputers will be used for higher processing jobs such as workstations will be used for engineering and high level animation processes as they are designed to a specific purpose. Servers will be used for handling multiple users at once and processing data from each user they may be set up for services such as print servers, file servers and active domain servers.


 * Mainframes will be used to process bulk data such as transactions, they may also make use of large scale network systems combining processing power of multiple computer in order to process either more data of process it faster than a single machine is capable of.


 * Supercomputer can be used for processing massive mathematical calculations and large complex simulations such as fluid dynamics and models such as the human brain.

Computer Gaming
Gaming systems require more than standard home computer systems, in most cases systems with processing power that is blurred between microcomputers and minicomputers. For the most part they are standard systems but more powerful parts are used such as CPU, GPU and storage medium.

Networking
Networks can consist of every type of computer system depending on the usage of the network, for enforcing policies on the networks usage server will be required whereas most computer connections will be microcomputers for standard usage.

Real-Time
Different usages of real time systems require different computer systems to process the data with low end real-time processes such as identifying an input and responding can be done on most microcomputers and minicomputers. However large real time systems used for simulations of real events as they happen or processing data from thousands of simultaneous users instantly.